Audio plays a hugely important role in how we experience games, immersing players further into the gameplay. One misplaced sound could be the difference between immersion and comedy. As part of our ...
It’s been said that even in the earliest storyboards for Ridley Scott’s 1979 masterpiece Alien, there was a distinct intent to move away from the space opera of Star Wars and the utopian ideals of sci ...
British video game developer The Creative Assembly uses sound effects and music to keep players in a permanently tense state when exploring its video game Alien: Isolation. The title is a spin-off ...
The musical duo of Joe Henson and Alexis Smith is becoming more and more prolific in the world of video games. The pair have created the score for titles ranging from Assassin’s Creed IV: Black Flag – ...
One of the most authentic movie adaptations ever made comes to Nintendo Switch, as Ridley Scott’s xenomorph goes portable. Alien: Isolation is one of the most frustrating games we’ve ever reviewed. It ...
Alien: Isolation ($49.99) is one of the best games of the year, and a far cry from 2013's disastrous Aliens: Colonial Marines. Instead of using James Cameron's Aliens as its foundation, as so many ...
In space, no one can hear you scream. But at SEGA’s HQ in London, everyone could hear my terrified shrieks. And that’s because I was experiencing the most frighteningly brilliant thing in gaming - ...
This terrifying game is a passionate homage to a horror classic, an unusually clever and subversive triple-A title Sega; Xbox 360/Xbox One/PlayStation 3/PlayStation 4/PC (version tested); £45; Pegi ...
A metallic “clank” echoes above sending my nerves into hysterical overdrive. I freeze, too scared to gently push the analogue stick of my controller forward slightly just in case it makes a noise.
British video game developer The Creative Assembly uses sound effects and music to keep players in a permanently tense state when exploring its video game Alien: Isolation. The title is a spin-off ...
Rik is Pocket-lint's senior news editor and has been a tech and games journalist since the 80s. He has seen and covered just about every console, mobile phone, gadget and home cinema device launched ...